Game hint
Complete Solution: Die schwarzen Reiter (The black Riders)
BURG HELM
At the beginning of the game, recruiting at the castle Heinrich and Torwald, as well as picking up the key
to the armory at Larkus's, finding the King's letter of safe conduct and accepting the assignment from Elenora.
Turn around in the courtyard and enter the door to the right tower. At the armorer open the right box.
(Combination: red, green, blue). Take the outfit and put it on, then leave the castle.
Talk to Mork at the house south of the castle and look at his hut. Take along water bottles.
In the forest right next to take the Rolander.
Further west is a lumberjack, where you can find work when you are broke, the natural guild and your own hut.
In this the party can heal if necessary something. In the guesthouse next to it, the characters can be recruited
who retired injured in a fight.
In the forest north of the own hut go forward, left, forward and take some forest earth.
Return to the starting point again and then 2 times forward, right, 2 times forward, left, 3 times forward
and take holy forest earth.
Now continue south past the town and pay a visit to the 2 huts in the south.
Talk to Arcan in one of them. He tells us that the black riders have fled with the kidnapped child towards Wartstein.
At the other Sirus recruiting.
Take another Rolander in the woods.
For the time being avoid the cave in the south, the party is still too weak.
Now go to the city and defeat the gang of thieves in battle.
In the first house on the right side accept the assignment of Therwald and leave the house to get him Rolerds.
To do this, mix Rolander with forest earth.
Enter the house again and give Therwald the Rolerds. For this we get from him a magic card.
Travel to Wartstein.
WARTSTEIN
Go into the city (red houses) and accept the assignment of Frederick.
Go to the harbor and talk to the sailor at the harbor. From him you get the tip from the grasslands.
At the hut in the south accept the assignment of Harm.
Defeat the beast in the cave to the west of it and then talk to Harm again. (Can also be done later)
Take the red temple sand in the cave next to it. Mix red temple sand with holy forest earth to get a bag.
Travel to the Grasland.
GRASLAND
Go south into the hut and get the magnifying glass. Give this Frederick in Wartstein. For that you get from him
a magic mirror.
Talk to Markus in the northern cave and get the parchment.
In the Southern Cave, accept the assignment of Zoran and enter the Dungeon. Activate the 3 Sun Reflectors here and
find the Ring of Joy (Heiterkeit). Give the Ring Zoran and earn 5,000 ducats of reward.
Tip: Go to the dealer and buy better armor !
In the tent camp of the guard show the letter of conduct of the king.
In the huts further south talk with Helena (assignment) and accept the assignment from Lina.
Talk to Sarel in the shepherd's village (assignment).
In the port city go into the left lane and talk with Udelinde (assignment) and Walfried the fisherman (assignment).
Keep going south.
First talk to Renroth (assignment). Then defeat the black rider and take the Crystal of Evil.
At the house in the very south accept the assignment from Selma. Then recruiting Selma (good magician) and
dismissing the worst party member.
Enter the cave to the left of the house. Visit Leah (assignment), activate 3 Sun Reflectors and take the cross
amulet from Selma's dead friend. Further east, turn on another sun reflector.
Back to the port city and go into the right lane (a few bombs should be enough for the Brutos Knights).
Go into the back house and jump into the hole. Take the cage with you and read the numerical combination
on the right wall. Open the passage with this. Behind it Lara is trapped in a cage. Talk to her (assignment)
and open the lock on the cage with the numerical code on the parchment. Do not forget to open the box.
Travel to the small desert.
KLEINE WÜSTE
Take 4 thorn bushes with you.
Travel back to the grasslands.
GRASLAND
Mix Rolander and thorn bush. Give the resulting fortune drug Lina.
Give Sarel a thorn bush in the shepherd's village. Now visit Sarel in his house in the village and talk to him (assignment).
Destroy the beasts in the cave south of the village and take the amulet.
Give the amulet Sarel. For this one receives from him a sack of drought meat.
Bring the bag of drought meat to Walfried in the port city. For that you get from him a fresh fish.
Travel to Auwald.
AUWALD
Search and take the leaf of the golden shrub (Blatt des Goldstrauches), Rolander and red-headed mushroom (Rotkopfpilz).
Mix the Rolander, red-headed mushroom and thorn bush. It gives a redhead bag (Rotkopfsäckchen).
Activate 3 sun reflectors.
Activate 1 tower.
Talk to Salmon the Sailor (assignment).
Go in the magical walls 3 times forward, left, 2 times forward, left, 3 times forward.
Take red paste and coat the cage with it.
Travel to the grasslands.
GRASLAND
Heal Udelinde with the redhead bag.
Travel to the small desert.
KLEINE WÜSTE
Go to the lower pyramid. Catch the snake with the prepared cage.
Travel back to the grasslands.
GRASLAND
Give Renroth the cage with the snake, he joins the party. Get the star ring (Sternenring) out of the box in the tent.
Travel to Burg Helm.
BURG HELM
Give Elenora the leaf of the gold shrub in the castle.
Continue to Auwald.
AUWALD
Give Salmon the star ring. Defeat the 3 black riders (3 crystals of evil).
Travel to the big desert.
GROßE WÜSTE
At the altar, gild the fish.
Activate the 1st tower.
Get the old scroll from the lower pyramid.
Travel to Auwald.
AUWALD
Sailing to the small island by boat.
KLEINE INSEL
Use the bag in the cave, then go down and pull the lever.
First enter the number 999 in the tower, then speak to the slave and show the cross amulet to the guard.
Talking to Dorlane, she tells us the door code 393.
Activate the solar reflector.
Talk to Melissa (assignment).
Sail immediately to Auwald.
AUWALD
Destroy the altar and sail back to the small island.
KLEINE INSEL
Visit Melissa. Go to the middle lower cave.
In the northern room, use the gilded fish in the middle.
In the southern room, use the gilded fish first in the middle, then left.
In the eastern room, use the gilded fish on the right.
In the western room, use the gilded fish in the middle.
Go to the village and accept the assignment from Edehorst.
Sail to the island of the oracle.
INSEL DES ORAKELS
Activate the 2nd tower.
Talk to Diterrot (assignment). From him you get a teleporter with which you can reach each country directly.
Take the vase in the house.
Teleport to the small island.
KLEINE INSEL
Fill the vase with the holy water. Go to the city and give the vase to Edehorst.
Then go past the right skeleton into the dungeon. Here find the star of the oracle and the vase and take it with you.
Refill the vase with the holy water.
At the tower, enter the door code (393), that Dorlane betrayed us.
Use the golden fish at the top. For that you get a crystal fish.
Teleport to Burg Helm.
BURG HELM
In the castle (first room on the right) remove the helmet from the sleeping king.
Teleport to the Island of the Oracle.
INSEL DES ORAKELS
Give Diterrot the helmet, he modified for that the teleporter.
Teleport to Ice Land.
EISLAND
Talk to the man at the house.
Teleport to Burg Helm.
BURG HELM
Talk to the dying armorer in the castle. The left torch holder opens a secret passage. Talk to Irlande (assignment).
Teleport to Vulkano.
VULKANO
Activate the 3rd + 4th tower.
Defeat the 8 black riders (8 crystals of evil).
Activate the solar reflector. There are now a total of 12 solar reflectors must be activated.
The skeleton lying on the ground releases a hiding place.
Take the star key from the treasure chest.
Teleport to Burg Helm.
BURG HELM
Give Irlande the crystals in the castle. From this she makes the crystal keys (Kristallschlüssel) with help of her Tirallie.
Teleport to the big desert.
GROßE WÜSTE
Go to the shrine (he is now open) and take the star of change (Stern der Veränderung).
Teleport to the island of the oracle.
INSEL DES ORAKELS
Go to the oracle. Give the guardian at the entrance the star of the oracle. Give the crystalfish to the oracle itself.
For this, one receives from him the gift of metamorphosis.
Teleport to Ice Land.
EISLAND
Now the party can pass the bridge in a transformed state.
Enter the cave, move forward 4 times then examine the left statue. A magical gate appears. Use the star of change.
Open the next gate with the star key (Sternschlüssel).
After defeating the Darkmage, leave the cave and enter the tower.
In the tower, pour the holy water over the petrified king's son.
Examine the column to the right of the boy. Once the party is teleported, turn 1 left.
Examine the rear wall at the top left.
After another teleportation 1 x straight out then walk the corridor to the end and turn left.
Use the crystal keys on the door.
Behind him is Prince Tjalf.
After he is defeated just go straight on and it's done.
CONGRATULATIONS - THE BLACK RIDERS AND THEIR PRINCE ARE DEFEATED!
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